Map: drag to move across the grounds · scroll to zoom at the cursor · right-drag to rotate and tilt. Use 2D / 3D to change the angle. Walk: choose Walk here, then click an open path or courtyard. W = forward, S = back, A / D turn left / right (Q / E sidestep) · arrows work too · mouse looks · Shift moves faster · Space jumps · R turns around · V switches first / third person · M mutes footsteps. Back to map returns to your current location.
Inside map removes the roof and shortens walls for a clear floor-plan view. Walking restores their full heights.
Scale: 1 model unit = 1 cubit. Unspecified elevations and decorative features are reconstruction choices.